Whenever a prominent prize-giving event approaches, one notices an outcry for the addition of new categories to honor unsung work and delight the spirits of enthusiasts dedicated to specific genres.
A fellow writer made the case for a horror game category. That would be fantastic. The same goes for tabletop games, representing someone's personal cause. However, I must insist when I prioritize just as with other single-minded supporters, there's a strong justification supporting my request stands as crucial above others. This is the request: There should be an award type for logic-based games.
Categorizing Game Types
Classifying creative works isn't exact; it remains highly personal, and inevitably start arguments resulting in unclear classifications. There’s a reason film award organizations don’t do it. Yet it remains an essential concession within the realm of gaming, showing incredible range it's challenging to consider them one unified medium.
To recognize the complete range of gaming accomplishments to receive acknowledgment, and to ensure all game types to receive proper recognition, specific award classifications remain vital.
Present Award Structure
Leading game ceremonies currently feature award types recognizing Action, Adventure-action titles, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Collectively, these classifications effectively encompass many game types, allowing placement accommodating various experiences.
Different situation exists for logic-based experiences. No suitable classification appears to put them. Consider three of outstanding current releases, showing diverse approaches: building puzzles from a specific release, fast-paced pattern recognition from another release, engaging interpersonal challenges in another game. What category would fit them between these six categories? Unfortunately, nowhere.
The Representation Problem
Numerous examples exist outstanding logic titles published annually lacking appropriate categories at major award shows, if they accidentally match award groups including Mobile Game, VR/AR Game, and the highly challenging small studio competitions.
- A renowned logic title wasn’t nominated in any category in 2014
- Another imaginative release missed out during that ceremony
- Popular arranging title received no acknowledgment that year
- Just some brain-teasers scraped into independent or mobile categories
Importance of Logic Titles
These are often compact experiences, but the art in brain-teasers is of massive significance. Famous handheld logic titles count as most popular titles in the world maintaining this status for many years.
The iconic tile-matching title rivals famous sandbox experiences competing to become highest-selling title ever; it additionally competes for top gaming experience. Puzzle games are foundational within interactive entertainment, and engaging with diverse game types.
Recommendation and Reasoning
Logic titles wouldn't face this problem. You could fill multiple candidates with fascinating, diverse, deserving games each ceremony simply — or rather, with difficulty, because you’d have to leave so many good games out.
To emphasize again, these include experiences without proper classification during prominent ceremonies. Brain-teaser creators are working at the hard edge of video game design, producing among the purest expressions of the video game form. Just like cinema stunt performers, they merit acknowledgment. Don't make them wait 35 years.